Sunday, May 1, 2011

TERA Archer Guide & Introduction

There’s a new MMORPG coming to the Western consumer market in 2011. The game TERA is a combination of being the hero of a story and acting rapidly to execute combat maneuvers to bring the player into an immersive world filled with adventure.
There are many race and class combinations available. I’m most interested in the classes, though, as I tend to play the same classes no matter what race I choose. In this world, there are several unique and new premises for a character class and its niche in the party. I am very glad to find the TERA Archer  as a traditional standby for gamers who enjoy dealing death from afar.
The TERA Archer is permitted to wear only light armor and wields bows. The light armor makes for a mobile character who must execute tactical attacks from a ranged vantage point using arrow strikes and traps. Any attempt to play the character in close melee will likely require the gamer to take elusive evasive maneuvers to re-establish distance in this action filled combat.
The TERA Archer will fill the role of DPS, that is Damage Per Second. Experienced gamers will quickly recognize the class exists to fill a pure damage dealing role. The TERA Archer will appeal to those who like to demolish the opponent in quick order.
A rapid purview of the TERA site indicates that the TERA Archer’s abilities will include piercing armor attacks. This is to be expected as traditionally in real world as in video game worlds, arrows normally possess pointy ends for finding weak spots in armor or being aimed to incapacitate the opponent. The game also includes other abilities such as explosive arrows and traps which utilize fire or ice as energy.
Traditional table top gamers might even be inclined to associate the TERA Archer with the original role of a bowman who uses spells imbued in arrows to combat the opponent. This adds another element to the action oriented MMORPG and will serve to give players using the class some excitement beyond high damage numbers. Action games traditionally incorporate strategy and on the move planning as situations change in an instant depending on the artificial intelligence and abilities of the opponent.
The TERA Archer should definitely be able to adjust tactics on the fly while using their mobility to position themselves for the best advantage on the field of battle.

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